Projects
"Kings" (2008 - 2010) Student animated short film produced by the UW CSE Animation Capstone
Animation Lead, Scripted Effects, Modeling, Compositing, Rendering
- Collaborative interdisciplinary team project
- Screened at film festivals across the nation including the Seattle International Film Festival
Cinematic Sandbox (2010 - 2013) Stand-alone tool built in Unity for creating full length 3D animatics
Primary Programmer and Designer
- Previsualizes films for the UW CSE Animation Capstone
- Used in the "Storytelling for Digital Animation" course curriculum for storytelling practice
"Short Changed", "Fish Out of Water" (2014 - 2015) Animation Capstone short films
Character Rigging, Scripted Effects, Animation, Production Pipeline Support
Skills
- Software: Maya, Unity, Photoshop, After Effects, Premiere
- Languages: Python / PyMEL, MEL, C#, some JavaScript and C/C++
- 8 years of experience in character rigging, tool development, and scripted effects
- Comprehensive knowledge of the entire 3D animation production pipeline
- Strong problem solving and troubleshooting skills
- Extensive experience in collaborative visual storytelling
- Moderate familiarity with web development (HTML, CSS)
Work History
University of Washington, Seattle (2009 - Present)
Technical Supervisor / Technical Production Artist for the Animation Capstone
Animation Production
- Write tools in Maya and Unity to streamline the annual animation production pipeline
- Trained students on manual and automated rigging techniques
- Fill supporting roles for film productions based on variable project needs
- - Rig and skin full characters
- - Maintain and augment scripted rigging system
- - Plan and execute complex effects ultilizing dynamic systems, rigs, and scripts
- - Implement character motion from planning, to blocking, to polish
Instructional Support
- Prepare tutorials and give demos that teach multiple facets of the animation production process
- Help plan and organize both academic and film production schedules
- Design and compile videos for instructional purposes, outreach, and research proof-of-concepts
Education
University of Washington, Seattle (2004 - 2008)
B.S. in Computer Science